Colony
Colony is my compo entry for the ludum dare 56.
Source code is available here.
Colony is a realtime colony builder card game.
Your goal is to maintain and expand a colony of tiny creatures using cards.
Controls:
- Drag: Move the camera
- Mouse wheel: Zoom in/out
- Drag cards: Move cards around
- Space: Pause / unpause
- F: Fast forward / normal speed
How to play:
- Each card can be either an Egg, Creature, Food, Location or Effect.
- Drag cards in Verb slots of corresponding type
- Once a verb is full, it will take action after an indicated amount of time
- Don't forget that you can pause the time using space
- Buy new verbs using eggs
Tips:
- If you want to understand how the game works by yourself stop your reading there
- Creatures will be exhausted after 3 verbs
- The pause button is really helpful, use it !
- LAYing eggs is exhausting
- EAT removes the starving status, it does not do anything else
- Creatures can eat FOOD and EGGs
- The pause button is really helpful, use it !
- Creatures who are exhausted need to LAY
- Creatures who are exhausted will die after 3 verbs
- The pause button is really helpful, use it !
- Creatures with a status take more time to scavenge and explore
- If you want to take a card out of a verb use the green X button at the top right of the verb
Tools used:
- Game: Unity 2022.3.49f1
- Code: JetBrains Rider 2024.1.2
- "Art": Figma
- Font used: https://fonts.google.com/specimen/Roboto
Bug found:
- Stacking cards in a slot will break the game (the card becomes stuck inside the slot) :(
Download
Click download now to get access to the following files:
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