Colony is my compo entry for the ludum dare 56.

Source code is available here.

Colony is a realtime colony builder card game.

Your goal is to maintain and expand a colony of tiny creatures using cards.

Controls:

- Drag: Move the camera

- Mouse wheel: Zoom in/out

- Drag cards: Move cards around

- Space: Pause / unpause

- F: Fast forward / normal speed

How to play:

- Each card can be either an Egg, Creature, Food, Location or Effect.

- Drag cards in Verb slots of corresponding type

- Once a verb is full, it will take action after an indicated amount of time

- Don't forget that you can pause the time using space

- Buy new verbs using eggs

Tips:

- If you want to understand how the game works by yourself stop your reading there

- Creatures will be exhausted after 3 verbs

- The pause button is really helpful, use it !

- LAYing eggs is exhausting

- EAT removes the starving status, it does not do anything else

- Creatures can eat FOOD and EGGs

- The pause button is really helpful, use it !

- Creatures who are exhausted need to LAY

- Creatures who are exhausted will die after 3 verbs

- The pause button is really helpful, use it !

- Creatures with a status take more time to scavenge and explore

- If you want to take a card out of a verb use the green X button at the top right of the verb

Tools used:

 - Game: Unity 2022.3.49f1

 - Code: JetBrains Rider 2024.1.2

 - "Art": Figma

 - Font used: https://fonts.google.com/specimen/Roboto

Bug found:

- Stacking cards in a slot will break the game (the card becomes stuck inside the slot) :(

Download

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Click download now to get access to the following files:

Windows.zip 29 MB

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